
Fully formed items also appear around the edges at random times, so the fight moves around the map a bit, too. Gold gets items, so sticking near the middle is a good plan, but also a dangerous one as most fights start there. First to 50 kills is a bit too simplistic for Valve’s tastes, though, so you’ll also need to contest randomly dropped coins by a drunken Kobold Foreman lounging on a golden throne in the centre of the arena. There’s no farming at all, in fact, as you and a partner, or two, or a whole team are pitted against other teams of doubles, triples and quintuplets in an all-out deathmatch. The game type itself is a nice breath of fresh air for anyone looking to play some classic Dota but without the possibility of being locked into another hour-long slog with people who don’t farm well. But it’s not just because of the patented Valve polish that the first custom game ever received, proving what the level editor can do. When I get a chance this weekend I will post a map with settings like you wan't so you can see how its done.Overthrow is your first port of call when checking out Dota’s custom games arcade. If terran they would nuke you while sending those units. They would come at you with 12 units of carriers or battle cruisers.


The AI script made it were the computer had infinite resources and sometimes never stopped building ter 3 ships.

If it was lost temple then they would eventially get stuck from all the structures. They would build three of everything by their main base. What I found is that if you have more then two hard AI on lost temple more often then not one of the computer players would only collect minerals and never do anything else.If they did actauly build it was crazy. I wanted to make make the AI harder so I started playing with using the AI hard script. make sure you use map settings when starting a server. if you look at the triggers for an already made map like lost temple there is a statment that says give the player x amount of resources. It's been a couple of months since I used the editor but this is what I remember.
